![]() ![]() ![]() For winning the Mushroom Challenge, players receive three mushrooms (at random times, they are given chances to win six mushrooms). Every three turns, players are forced to play a Mushroom Challenge mini-game. Mushrooms are used as dice, and the game ends once a player has run out of mushrooms (characters start with five). Most quests will award a Gaddget, but some will grant special mini-games in which players can win coins. The objective of Shroom City is to find citizens of Shroom City that will give quests to the players, who must complete them to receive rewards. Mario Party Advance introduces "minigames" known as "Gaddgets" which generally serve no purpose and are sometimes considered a waste of space on the cartridge. The minigames are also different than the console counterparts, in that instead of competing against human (or even CPU) opponents, the player has to accomplish a certain goal. Anything earned or unlocked will be saved. If the player runs out of mushrooms, the game ends, but there is no penalty other than that the player cannot complete the current quest. The player moves with mushrooms and must win more mushrooms in minigames in order to continue playing. The primary portion of the game consists of story mode where the player travels around the board and seeks out NPCs to get quests from. It has no standard Party or multiplayer mode, although a few minigames can be played multi-player by sharing the buttons (for example, Player 1 using L and Player 2 using R) or by competing for high score. It is targeted at younger players and as such has very simplistic story and dialogue and is generally less difficult than its console counterparts. ![]()
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